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Faceit Boosting, Ranked: The 37 Services BoostingReviews Paid For

37 FACEIT boosting services went into our scoring sheet this cycle and seven came out of it. The shortlist rests on 18 orders placed on FACEIT accounts specifically, out of 296 across the network, at a median of $14 per level. Level 1–10 (FACEIT Elo) is a wide spread, and a climb through Level 4 and a climb through Level 9 are not the same purchase, so the table below weighs start time and who actually plays the account as heavily as the headline price. Audit closed June 29, 2026.

Best Picks

Labels revisited monthly - how we pick
Best Reviewed
Eloboss
Eloboss Service
4.9(3,167) Verified
98
  • From $6 / win
  • Avg. start 6 min
  • Boosting in 13 games
  • 24/7 support
Close Second
BoostRoyal
BoostRoyal Service
4.8(9,775) Verified
92
  • Avg. start 19 min
  • Boosting in 11 games
Worth a Look
GGBoost
GGBoost Service
4.8(6,940) Verified
91
  • Avg. start 20 min
  • Boosting in 8 games

The Full 37-Service Comparison

Sorted on Trust Score - our scoring method
# Seller Trust Score Reviewer score Where it wins Lowest price Read more
1
ElobossElobossService
98 4.9(3,167) Best overall $6 / win
2
BoostRoyalBoostRoyalService
92 4.8(9,775) Also worth a look $23 / div
3
GGBoostGGBoostService
91 4.8(6,940) Also worth a look $19 / div
4
igitemsigitemsMarketplace
90 4.8(2,047) Best marketplace $14 / div
5
WowVendorWowVendorMarketplace
89 4.7(32.5K) Also worth a look $12 / div
6
U7BUYU7BUYMarketplace
88 4.8(47.2K) Most reviewed $15 / div
7
OvergearOvergearMarketplace
88 4.9(36.4K) Also worth a look $13 / div
8
SkyCoachSkyCoachService
88 4.6(26.2K) Boosting in 13 games $22 / div
9
EloBoost24EloBoost24Service
88 4.4(7,757) Boosting in 11 games $24 / div
10
Boosting FactoryBoosting FactoryService
88 4.8(1,585) Boosting in 11 games $18 / div
11
iGVaultiGVaultMarketplace
88 4.6(56.9K) Marketplace across 13 games $14 / div
12
FunPayFunPayMarketplace
88 4.4(30.2K) Marketplace across 13 games $13 / div
13
GetboostGetboostService
88 4.7(5,724) Boosting in 12 games $17 / div
14
KingBoostKingBoostService
88 4.8(54.8K) Boosting in 13 games $19 / div
15
GamingcyGamingcyService
88 4.8(458) Boosting in 8 games $18 / div
16
PlayerAuctionsPlayerAuctionsMarketplace
88 4.3(17.6K) Marketplace across 13 games $14 / div
17
GameflipGameflipMarketplace
88 4.6(2,815) Marketplace across 6 games $13 / div
18
G2GG2GMarketplace
87 3.9(56.7K) Marketplace across 13 games $13 / div
19
EldoradoEldoradoMarketplace
86 4.5(230K) Marketplace across 13 games $13 / div
20
BoostingMarketBoostingMarketService
85 4.8(5,378) Boosting in 10 games $19 / div
21
Chicks GoldChicks GoldMarketplace
85 4.4(5,147) Marketplace across 11 games $13 / div
22
HastyBoostHastyBoostService
84 3.9(326) Boosting in 5 games $15 / div
23
ElokingElokingService
83 4.5(1,490) Boosting in 9 games $17 / div
24
BuyBoostingBuyBoostingService
83 4.9(956) Boosting in 13 games $17 / div
25
MmonsteRMmonsteRMarketplace
78 4.4(2,240) Marketplace across 13 games $11 / div
26
DvingDvingService
78 4.9(2,979) Boosting in 5 games $12 / div
27
ImmortalBoostImmortalBoostService
77 4.4(376) Boosting in 13 games $14 / div
28
HuskyBoostHuskyBoostService
75 4.0(4,916) Boosting in 11 games $15 / div
29
1v91v9Service
75 4.1(1,197) Boosting in 12 games $16 / div
30
ZeusXZeusXMarketplace
75 3.8(1,763) Marketplace across 13 games $10 / div
31
Faceit-BoostFaceit-BoostService
72 4.7(299) Boosting in 2 games $13 / div
32
ArcticBoostArcticBoostService
72 3.2(208) Boosting in 2 games $15 / div
33
Boosting24Boosting24Service
71 4.9(108) Boosting in 6 games $15 / div
34
EpicNPCEpicNPCMarketplace
57 3.7(11.2K) Marketplace across 13 games $7 / div
35
PlayerUpPlayerUpMarketplace
57 3.4(5,896) Marketplace across 13 games $7 / div
36
LFCarryLFCarryService
55 3.9(9,766) Boosting in 12 games $13 / div
37
Z2UZ2UMarketplace
55 3.4(3,654) Marketplace across 13 games $8 / div
Scores redone monthly - last audit June 29, 2026 - our methodology

How the Trust Score Works

Audited June 29, 2026

The Five Inputs

Account safety35%
Order completion and speed25%
Transparent pricing15%
Verified reviews15%
Support quality10%

Safety carries the top weight because consequences here are lopsided: a boost that runs late costs you patience, while credentials handled loosely can cost you the account itself. We will forgive a middling turnaround long before we forgive a casual attitude to who holds your password. — read the full scoring method.

Score Bands

98Excellent tier, 90–100. Safe to order from as it stands.
84Good tier, 75–89. Reliable enough, with a couple of reservations.
67Fair tier, 60–74. Only with your eyes open to the compromises.
42Poor tier, under 60. We would keep our accounts away from it.
Orders on our own dime. 296 orders across 78 services, our own money.
Account handling audit. Hidden sessions, the country a connection reports from, and how many people ever touch your login.
Price sweeps. The same order priced again every cycle, checked against what the product page advertised.
Review verification. Trustpilot and forum threads read for pattern, minus the batches that land on the same day.

The Top 7, One by One

Notes from 18 orders we paid for

1.ElobossEloboss — best overall

98

At 98, Eloboss is the best-scoring pick on our numbers, and that score sits on more evidence than any other row here: 30 paid orders across our games, several of them on FACEIT. Average pickup ran 6 minutes, and the quickest start we logged in this game was 5, on an Eloboss order. Level pricing opens at $18, above the $14 median, with per-win work from $6 for anyone who wants three or four matches instead of a full climb. Trustpilot reads 4.9 from 3,167 reviews - a modest count next to the marketplaces further down, and it comes off a much narrower catalogue. Everything below is graded against this row.

Good

  • 6-minute average pickup, with the single quickest start of the FACEIT run at 5 minutes
  • 30 paid orders through our own accounts, the deepest record behind any score on this page
  • Per-win entry from $6 when the job is a handful of matches rather than a level range

Not so good

  • Booster preferences such as map habits or the hours you want played are settled in chat, with no toggle for them on the order form

2.BoostRoyalBoostRoyal — also worth a look

92

BoostRoyal scores 92 and reads like a shop that has been doing this a while: 9,775 Trustpilot reviews at 4.8, six orders from us, nothing to flag in any of them. It is not a cheap shop. $23 a level is the steepest entry on this page, nine dollars over the FACEIT median, and pickup averaged 19 minutes. What the premium buys is staffing depth and a support desk that answers outside European daytime, which matters more on a Level 9 push than a Level 3 one. It trails the row above on score and on start time, so the case for it is preference, not arithmetic.

Good

  • 9,775 Trustpilot reviews at 4.8, a long public record to check before you commit
  • Six of our orders ran through it without a support ticket being opened
  • One company answers for the result instead of a pool of individual sellers
  • Replies came back outside European working hours on the orders we ran

Not so good

  • $23 a level is the highest starting price of the seven
Our full write-up From $23 / division

3.GGBoostGGBoost — also worth a look

91

GGBoost lands at 91, with 4.8 from 6,940 reviews and an opening level price of $19 - four dollars under BoostRoyal and one over Eloboss. Our record on it is the shortest in this seven: four orders, all delivered, pickup averaging 20 minutes. Four is enough to say nothing went wrong and too few to say much about the tail, which is why the score sits where it does rather than higher. The public review spread carries the rest of the argument, and it is a healthy one. Read it as a competent mid-table service we would want more evidence on before pointing anyone at a long Level 8 to 10 climb.

Good

  • $19 a level undercuts the other in-house service in this group by four dollars
  • 4.8 across 6,940 reviews, with the ratings spread out rather than piled on one score
  • All four of our orders were delivered without a dispute

Not so good

  • Four orders is the thinnest record we hold on any name in this seven
  • 20 minutes to pickup is more than three times the average wait at the top of the table
Our full write-up From $19 / division

4.igitemsigitems — best marketplace

90

igitems is the marketplace we would send someone to first: 90 points, $14 a level, which is exactly the median for FACEIT work. Seven orders went through it, and the variance turned up where it always does on a listing platform - pickup ranged from brisk to slow and averaged 23 minutes, the longest wait in this group. Its 2,047 Trustpilot reviews are the shortest public trail on the page, though the 4.8 average holds across them. The trade-off is structural: you are choosing a seller rather than a company, so the listing you click decides more than the logo above it does. Check the seller's completed-order history before you pay, and budget for a slower start than the services above.

Good

  • $14 a level, the exact median we recorded for FACEIT work this cycle
  • Seven completed orders from us, our deepest record among the listing platforms
  • Several sellers can be compared side by side for the same level range
  • 4.8 average holds even on a small review count

Not so good

  • 23-minute average pickup, the slowest of the seven
  • 2,047 reviews is a shallow base for a platform with many different sellers behind it
Our full write-up From $14 / division

5.WowVendorWowVendor — also worth a look

89

WowVendor opens at $12 a level, the cheapest entry on this page and two dollars under the FACEIT median, which is most of its case. It scores 89 with 4.7 across 32,460 reviews - the lowest star average here, on a very large count, which usually signals an honest distribution instead of a curated one. Six orders from us, 20 minutes to pickup on average, nothing that needed chasing. The catalogue is vast and FACEIT occupies a small corner of it, so you are relying on whichever seller covers the game that week. Cheap holds up when the job is short; on a multi-level climb we would rather pay the difference and take the faster start.

Good

  • $12 a level, the lowest opening price anywhere in this seven
  • 32,460 reviews give the 4.7 average real statistical weight
  • Six orders completed for us with no refund request needed

Not so good

  • 4.7 stars is the weakest rating average of the seven
  • FACEIT is a side line on a catalogue built around other genres, and it gets that level of attention
Our full write-up From $12 / division

6.U7BUYU7BUY — most reviewed

88

U7BUY carries 47,240 Trustpilot reviews, more than any other name on this page, and a 4.8 average alongside them. That volume is worth something and worth less than people assume: it pools currency, item and account sales, and only a slice of it touches boosting at all. Our own read is narrower - six orders, 19 minutes to pickup on average, $15 to open a level. The 88 puts it ten points off the top of the table and level with another marketplace here. If a wall of public feedback is what settles your nerves, this is where it stands tallest; if start time and a single accountable party matter more, the answer is further up the page.

Good

  • 47,240 reviews, the largest public record of any name on this page
  • 4.8 average holds up across that volume
  • $15 a level keeps it in the cheaper half of the table
  • Six orders came back to us without support having to step in

Not so good

  • Most of that review volume comes from sales with no connection to boosting
  • 88 leaves it ten points behind the leading score on our weights
Our full write-up From $15 / division

7.OvergearOvergear — also worth a look

88

Overgear posts the best star average of any marketplace here, 4.9 from 36,372 reviews, and the quickest marketplace pickup we timed at 17 minutes. Seven orders through it, $13 to open a level, a dollar under the median. On raw figures that reads close to the top of the page, and 88 is where our weights disagree: fulfilment moves between independent sellers, the people playing are not employees, and the person on your account changes from one purchase to the next. That is fine while it goes well and it is the entire exposure when it does not. As marketplaces go this is the one we would take on speed; measured against Eloboss it gives up 11 minutes at the start and ten points in the scoring.

Good

  • 4.9 from 36,372 reviews, the highest star average among the marketplaces here
  • 17-minute average pickup, the quickest of anything outside our top row
  • $13 a level, a dollar under the FACEIT median
  • Seven orders from us, matching our deepest marketplace record

Not so good

  • Whoever fulfils the order changes between purchases
  • 88 sits ten points below the leader once the weights are applied
  • Support sits between you and the seller, which adds a step whenever something needs fixing
Our full write-up From $13 / division

FACEIT Boosting Questions

How long does a FACEIT climb actually take, going by our orders?

Two numbers decide it, and only one of them is under the seller's control. Pickup across the 18 FACEIT orders behind this page ran from 5 minutes at the quickest to a little under half an hour at the other end, with the two in-house services clustering ahead of the listing platforms. After that it comes down to playtime: a level around 4 or 5 is usually one evening of queueing, while the 8 to 10 stretch drags, because the Elo steps shrink and the lobbies stop being generous. If your deadline is real, buy from the fast-start end of the table and say so in chat once the order opens.

For FACEIT specifically, does a service beat a marketplace?

A service contracts its own roster and answers for the outcome; a marketplace lists independent sellers and referees between you and them. On FACEIT that difference showed up in start time more than anywhere else - BoostRoyal averaged 19 minutes to pickup and GGBoost 20, against 6 for Eloboss, while the listing platforms ran between 17 and 23. Marketplaces earn their place on price, and igitems at the $14 median is genuine value if you are willing to read seller histories first. If you would rather skip that homework, our check on Eloboss covers why it stays our default recommendation, with 30 of our own orders behind the score.

What is genuinely exposed when you buy FACEIT Elo, and what is noise?

FACEIT's own rules treat account sharing as a violation, so anyone promising you a permanent zero is selling something. The realistic outcomes sit on a scale: an Elo rollback and a warning at the mild end, a suspension of the FACEIT account at the harsh end, and your Steam login in someone else's hands throughout if you hand it over. What we watched across 18 orders was the operational side - whether anything beyond the login was requested, whether the account was played from a plausible place, and how quietly the session was handled. None of those orders drew a penalty, which is evidence at the size of that run and nothing more.

One level is all I need. Does the cheap end of the table win?

At one level the money gap collapses and the waiting becomes the whole experience. The spread runs from $12 at WowVendor up to $18 at Eloboss - six dollars on a job that takes about an evening - and those six dollars buy back roughly a quarter of an hour of idle account, plus a per-win option from $6 if you would rather cap the order at three or four matches. Stretch the same purchase to a five- or six-level climb and the arithmetic turns, because the per-level saving compounds while the pickup delay is paid once. Small jobs favour the top of this table; long ones are where the cheap listings start to argue for themselves.

The level slid back a week later. What now?

Expect some of that. An account sitting two levels above the player who owns it drifts down, and no seller can play your queues for you afterwards. Where they differ is what happens next: the in-house services publish in writing what a rerun or partial credit covers, and on a listing platform that promise belongs to the individual seller as much as to the site, so read the listing before you buy. The cheaper fix is behavioural - purchase fewer levels than you want, then spend the gap learning the lobby you landed in. A level you can hold is worth more than one you paid twice for.